Meet Violet. This is my avatar in the game Fallout: New Vegas. Fallout is quite possibly my favourite game of all time (although, remember I’m a bit of a noob, and haven’t yet played a HUGE number of games to compare).
There are many, many reasons why I love this game - far too many to go into right now - but one of the main reasons is that you can play a female character of your own design. Of course, as in most video games, the design choices are limited - she is still generally young, she is heavily made up and has a figure I could only dream of - but at least she is dressed for her environment (as opposed to being half-naked), and if I wanted to, I could make her older (but alas not fatter).
When I think of the (roughly twelve) Playstation games I have played so far in my noobtastic career, I can think of two where you could actually choose to have a female avatar, and two more where you could kind of play as a female, while the main emphasis still remained on the male characters (think Madison Paige in Heavy Rain).
Now, if we think about the statistics I quoted in my first post, the fact that there are more games with male avatar choices than females makes sense - the game developers want to appeal to a male-dominated (only just!) market.
But why, oh why, does the majority (of this minority) of female characters have to be the half-naked, anatomical equivalents of Barbie™? Is it because male gamers won’t play a game where the female characters aren’t “hot”?
If you’re up for a bit of heavy reading, you should check out this “feature” by Shaylyn Hamm (which is actually part of her thesis on the aesthetics of female video game characters). In this “feature”, Hamm talks about the wide variety of male characters (in terms of body shape, clothing and facial structure) and the limited design of female characters over a number of different games.
As a part of her thesis, Hamm designed two new female characters for the multiplayer game Team Fortress 2, based on the male characters already in the game (the Medic and the Heavy Weapons guy). You can see her female characters here.
I love them.
Neither of them are “pretty” or “ugly” and they are both dressed for their environment (i.e. fully clothed!). To me, they look like real women just doing their job, and I can honestly say if given the choice, I’d rather play as these women than the Barbie doll doppelgangers of most video games today.
What do you think of Shaylyn Hamm’s designs? If you’re a guy and the option was there to have either a male or female avatar, would you ever choose to play as a girl? Let me know! :)